Small fixes and more maps.
Mongol - Corpses of the divine » Devlog
Connected eight more maps to the main-hub. Changed the enemies and made some of them spawn from a spawn point.
Corrected some of the text in the intrusive thoughts feature.
The game has been renamed to Mongol – Corpses of the divine.
Reduced the first’s map’s texture size in order to optimize it a bit, slightly increasing fps.
Files
Windows.rar 111 MB
Feb 22, 2024
Get Mongol - Corpses of the divine
Mongol - Corpses of the divine
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Status | Released |
Author | Darkcrusader |
Genre | Role Playing |
Tags | Atmospheric, Creepy, Horror, psychedelic, Short, Singleplayer |
More posts
- Added voice-over to a cutscene.May 21, 2024
- Audio fixes.May 16, 2024
- New intro cutscene and regular oneMay 16, 2024
- Some changes.May 11, 2024
- Small fixes and stuffMar 24, 2024
- New camera type and shaderMar 24, 2024
- Camera change.Mar 15, 2024
- Tiny changesFeb 27, 2024
- New enemy type.Feb 26, 2024
- Changed the first map song.Feb 24, 2024
Comments
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what game engine did you use to make this and how did you make the graphics for it??
Unity, blender and Photoshop for textures.
Thanks for feeding my curiosity.