Small fixes and more maps.


Connected eight more maps to the main-hub. Changed the enemies and made some of them spawn from a spawn point.

Corrected some of the text in the intrusive thoughts feature.

The game has been renamed to Mongol – Corpses of the divine.

Reduced the first’s map’s texture size in order to optimize it a bit, slightly increasing fps.

Files

Windows.rar 111 MB
Feb 22, 2024

Get Mongol - Corpses of the divine [OLD]

Comments

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what game engine did you use to make this and how did you make the graphics for it??

Unity, blender and Photoshop for textures.

Thanks for feeding my curiosity.